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Written by IDEA Admin
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Saturday, 01 January 2011 23:26 |
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We continue to help companies develop their corporate strategies, build their business development networks, position themselves for launch and acquisition, and raise essential capital to accelerate their businesses. We plan on being in the U.S., New Zealand, Germany, Israel, Sweden, Mexico, Russia, Australia and Austria in 2012, with trips to other countries likely. If you're interested in meeting us in person, please contact us at:
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and let us know about your company and interests. |
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Last Updated ( Thursday, 08 December 2011 21:16 )
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Sean Kauppinen to Speak at Digital Entertainment Leadership Forum 2010 in Hong Kong |
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Written by IDEA Admin
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Tuesday, 02 February 2010 14:51 |
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Sean Kauppinen will be in Hong Kong March 23rd, 2010 to speak about bringing original entertainment IP to market as well as the next 10 years of interactive entertainment. The Digital Entertainment Leadership Forum 2010 will provide a platform for the firm to speak about the future of the games market. With the current advances in 3D technology, motion interfaces, social gaming and soon XDTV, the stage is set for fully immersive gaming experiences where the player is the avatar. Kauppinen will focus on the opportunity the market will present over the next decade as these exciting technologies and greater social acceptance of gaming intersect. "We're looking at the equivalent of Holodeck gaming in the next decade where your friends interact with you in individual 3D projected gaming spaces." |
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Master Class in New Zealand |
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Written by IDEA Admin
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Monday, 09 November 2009 16:50 |
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On November 5th-6th, Sean Kauppinen ran the first Game Industry Master Class for the attendees of Animfx NZ in Wellington New Zealand. Along with Joseph Olin, president of the Adademy of Interactive Arts & Sciences, and Christian Svensson, VP of strategic planning at Capcom, the trio gave presentations over two days on a variety of subjects including marketing for games, the business development process, size of the current market for games, and more. |
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